CFP: International Journal of Gaming and Computer-Mediated Simulations Special Issue on Epistemological Games

Thursday, July 31, 2014 - 12:00am

International Journal of Gaming and Computer-Mediated Simulations

Special Issue On: Epistemological Games

*Submission Due Date*

*Guest Editors*
Golnaz Arastoopour and Jenny Saucerman

Interest in (and use of) digital learning environments has increased over
the last decade, leading to a proliferation of designs for simulation and
game-based learning. One important characteristic of such designs is the
extent to which they model the epistemological norms of real practices.
Shaffer, for example, describes epistemic games as learning environments
that are designed explicitly to help players develop “ways of seeing and
solving problems that matter in society” and “...have the power to help
shape how young people see themselves and the world around them.”

The purpose of this special issue is to initiate dialogue regarding topics
central to the development, analysis, and implementation of epistemic
games. The current issue will look at epistemological games in the broad
sense of games and digital environments that: introduce learners to or
increase participation in a community of practice; develop important
cultural or practical values such as civics; enhance players’ identity or
create new identities or possible selves; teach players to participate in a
semiotic domain; develop complex, real-world problem solving skills in a
situated context; and develop epistemic frames or other measures of
enculturation. In this issue, we intend to present papers that describe (a)
current empirical research on the design and use of such epistemological
games; (b) theoretical perspectives on how and why epistemological games
introduce players to communities of practice or semiotic domains; (c)
criteria for what constitutes a “good” epistemic game; (d) provide critical
perspectives on implicit and explicit values in epistemological games; (e)
studies of complex problem solving in epistemological games; and (f)
current issues in the implementation of epistemological games in learning

*Recommended Topics*
Topics to be discussed in this special issue include (but are not limited
to) the following. Ideally papers will approach their subject from more
than one of these perspectives.

   - Case-studies or worked examples of designs in use
   - Empirical findings, including experimental designs, ethnographic
   studies, and other methodological approaches
   - Theoretical arguments

*Submission Procedure*
Researchers and practitioners are invited to submit papers for this special
theme issue on Epistemology in Games on or before July 31, 2014. Authors
who are considering submission are welcome to submit an abstract to the
editors for feedback any time prior to the deadline. All submissions must
be original and may not be under review by another publication. INTERESTED
at All
submitted papers will be reviewed on a double-blind, peer review basis.
Papers must follow APA style for reference citations.

*All inquires should be should be directed to the attention of:*
Jenny Saucerman
Guest Editor

*All manuscript submissions to the special issue should be sent through the
online submission system:*

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