IEEE DEST 2008
IEEE Conference on Digital Ecosystems and Technologies
26th-29th February 2008
Track on eHumanities
Deadline for full paper submissions: October 14th, 2007
eHumanities -- Track Chairs: Marc Wilhelm Küster and Matthew Allen
Digital Ecosystem is defined as an open, loosely coupled, domain clustered, demand-driven, self-organising collaborative environment, where each species is proactive and responsive for its own benefit or profit.
Digital eco-systems occur through the interactions between both human and computer-based agents, operating in a manner that creates both relationships of cooperation and conflict within the system as well as the overall system itself. Analysis of the role of human perception, engagement and expectation is critical, therefore, to understanding the complexity of digital ecosystems as well as the operational dynamics of any specific system. Furthermore, our capacity to build, maintain and further develop viable digital ecosystems rests on clear, theoretical and applied, understanding of the way in which humans and computers interact with one another in digital, networked environments.
Put simply, the e-Humanities researchers will pursue a research agenda that will explore the social, cultural, political and economic determinants that constitute the foundational terrain within which ecosystems exist. In doing so, they will also analyse the manner in which, through human action within a digital ecosystem, human beliefs, understandings and desires come to influence that system. Through consideration of the results of human endeavours within digital eco-systems, these researchers will also come to understand the ways in which networked digital communications can enhance or, indeed, imperil social and cultural development.
There are several research directions of the work in e-Humanities. The first concerns the manner in which ?intelligent' interactive expertise networks might be developed to solve the problems of knowledge-based distributed collaboration between experts and those who draw on their expertise. A ?networks of interactive knowledge' (NIKs) approach can be usefully applied to education (both formal and informal), sustaining professional competence, e-research, e-participation, e-government and other forms of scholarly collaboration, as well as other situations in which people need to collaborate through exchanges of partial knowledge so that they might construct a collective expertise greater than the sum of its individual parts. This is related to a second component, working in standards-based, interoperable distributed service and resource environments, e. g. service and resource networks or grids that allow seamless integration on both tool and the resource side. The third component of research concerns the broader relationship of technology and society, with particular reference to the cultures and politics of society's adoption of, and adaption to, new forms of technologically mediated communication and information sharing and of technology's requirements to adapt to existing cultural semiotic processes.
This research is largely being pursued through individual research projects involving the development of theoretical knowledge to guide further practical development, or deeper understandings of previous technological developments, though in the future these projects can link together to form a larger digital eco-system of systems. To foster such cooperation is a major long term goal of the track.