Mobile

EcoBugs

Project / Social & Political Issues

EcoBugs

A game aimed at learners aged 7 to 11, EcoBugs encourages learners' interest in the environment as they explore their surroundings to create, collect, and monitor the health of virtual 'bug' species...
Youth APPLab

Project / Teaching & Learning Practices

Youth APPLab

In the Youth APPLab, middle and high school students in the District of Columbia design software and mobile apps in an after-school program that supplements their formal learning in computer science...
Mobile Action Lab

Project / Teaching & Learning Practices

Mobile Action Lab

Youth Radio’s Mobile Action Lab networks emerging entrepreneurs, social change agents, and top technologists with Oakland-based youth participants who propose, develop, and market online and mobile...
Origami: Enfolding Real and Virtual Learning

Project / Technology, Networks & Sciences

Origami: Enfolding Real and Virtual Learning

Origami is a file-sharing system you can talk with by email and text message. It promotes ad hoc learning spaces using a visual tag for linking physical spaces with existing collaborative software...
Mobile Movement:  Handheld Philanthropy

Project / Teaching & Learning Practices

Mobile Movement: Handheld Philanthropy

Primary leadership: Leba Haber Rubinoff Award amount: $72,000 Mobile Movement connects young African social entrepreneurs with young North American professionals. Using mobile phone technology, which...
WildLab

Project / Teaching & Learning Practices

WildLab

By applying the latest mobile phone technology to K-12 participatory science, WildLab engages students in collaborative citizen science and encourages local environmental stewardship. Using GPS-...
Voces Moviles (Mobile Voices)

Project / Social & Political Issues

Voces Moviles (Mobile Voices)

Vóces Moviles (VozMob) is a university-community partnership between the University of Southern California and IDEPSCA (Instituto de Educación Popular del Sur de California) that connects low-wage...
M-Ubuntu: Teachers Building an M-Literacy Collaboratory

Project / Teaching & Learning Practices

M-Ubuntu: Teachers Building an M-Literacy Collaboratory

Applying the Zulu community-based problem-solving concept of Ubuntu-best translated as "I am because we are"-M-Ubuntu uses inexpensive, low-threshold mobile phone technologies to promote mobile...
Black Cloud: Environmental Studies Gaming

Project / Teaching & Learning Practices

Black Cloud: Environmental Studies Gaming

Black Cloud was an environmental studies game that mixed the physical with the virtual to engage high school students in Los Angeles. Teams role-played as either real estate developers or...