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Virtual Peace

Project / Teaching & Learning Practices

Virtual Peace

Virtual Peace is a digital humanitarian assistance game that creates a learning environment for young people studying public policy and international relations. The game will be developed by...
M-Ubuntu: Teachers Building an M-Literacy Collaboratory

Project / Teaching & Learning Practices

M-Ubuntu: Teachers Building an M-Literacy Collaboratory

Applying the Zulu community-based problem-solving concept of Ubuntu-best translated as "I am because we are"-M-Ubuntu uses inexpensive, low-threshold mobile phone technologies to promote mobile...
History Game Canada

Project / Teaching & Learning Practices

History Game Canada

Built on the popular "Civilization" strategy game platform, History Game Canada enhances the history learning experience of 12-18 year olds by putting them in control of early Canadian civilizations-...
DigitalOcean: Sampling the Sea

Project / Teaching & Learning Practices

DigitalOcean: Sampling the Sea

DigitalOcean engages middle and high school students in 200 classrooms around the world in monitoring, analyzing, and sharing information about the declining global fish population that, in its...
HyperCities

Project

HyperCities

Based on digital models of real cities, "HyperCities" is a web-based learning platform that connects geographical locations with stories of the people who live there and those who have lived there in...

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