Games

EcoBugs

Project / Social & Political Issues

EcoBugs

A game aimed at learners aged 7 to 11, EcoBugs encourages learners' interest in the environment as they explore their surroundings to create, collect, and monitor the health of virtual 'bug' species...
No2NOX

Project / Social & Political Issues

No2NOX

Nox No More is an online game that personalizes environmental education by linking learning to a player's personal life to illustrate the positive impact of simple, everyday choices. Players upload...
Click! The Online Spy School

Project / Technology, Networks & Sciences

Click! The Online Spy School

Combining social networking elements with a virtual laboratory, Click!Online is a web-based, augmented-reality game for teen girls featuring the fictional "spy school," the Click! Agency. At the...
Digital Democracy Contest

Project

Digital Democracy Contest

The growing wealth of governmental data online has tremendous potential to increase civic engagement. Built on the successful Digital Literacy Contest, the Digital Democracy Contest employs existing...
CivicsLab.com

Project

CivicsLab.com

Focusing on the Southwestern Pennsylvania region, CivicsLab puts elementary and middle school students in virtual control of decision-making in their communities to encourage civic participation,...
Cellcraft: Exploring the Cell Through Computer Games

Project

Cellcraft: Exploring the Cell Through Computer Games

Cellcraft is a 2009 HASTAC/MacArthur Foundation Digital Media & Learning Competition winner. Addressing a decreasing interest and proficiency in the biological sciences among American teenagers,...
Virtual Peace

Project / Teaching & Learning Practices

Virtual Peace

Virtual Peace is a digital humanitarian assistance game that creates a learning environment for young people studying public policy and international relations. The game will be developed by...
Talkers and Doers

Project / Teaching & Learning Practices

Talkers and Doers

Talkers and Doers is a platform through which at-risk teens and young adults learn about entrepreneurship through games that integrate real world learning, mentors, opportunities, and services...