Between 2007 and 2017, the Digital Media and Learning Competition program was designed to find and to inspire the most novel uses of new media in support of connected learning. During those years, the Competition awarded over $13 million to more than 100 projects — including games, mobile phone applications, virtual worlds, social networks, playlists for learning, and digital badge platforms — that explore how technologies are changing the way people learn and participate in daily life. The Competition was supported by the John D. and Catherine T. MacArthur Foundation through a grant to the University of California, Irvine, and was administered by HASTAC.
The John D. and Catherine T. MacArthur Foundation launched its $250 million Digital Media and Learning initiative in 2006 to help determine how digital technologies are changing the way people, especially young people, learn, play, socialize, and participate in civic life. Answers were critical to developing educational and other social institutions that could meet the needs of this and future generations.
The Digital Media and Learning initiative helped to marshal what was already known about the field and seeded innovation for continued growth. Initial grants supported research projects, design studies, pilot programs, and responses to policy implications. The MacArthur Foundation supported the Digital Media and Learning Competition as part of its Digital Media and Learning initiative.
Infrastructure and administrative support for the Digital Media and Learning Competition was provided by HASTAC teams based at the University of California Humanities Research Institute and Duke University under the founding leadership of Cathy N. Davidson (The Graduate Center, CUNY, and Duke University) and David Theo Goldberg (Director, UCHRI) through a grant from the John D. and Catherine T. MacArthur Foundation. Additional support for other HASTAC initiatives were provided by Duke University, the University of California Humanities Research Institute (UCHRI), the Graduate Center, City University of New York, the National Science Foundation, and other member institutions.
We are honored to have worked with many notable supporters, partners, collaborators, and funders over the years.
The Digital Media and Learning Competition is now closed. We thank our community of researchers, practitioners, educators, artists, scholars, designers, and students for their enthusiasm, support, and talent throughout these last ten years.