Funded Projects

Cellcraft is a 2009 HASTAC/MacArthur Foundation Digital Media & Learning Competition winner. Addressing a decreasing interest and proficiency in...
Focusing on the Southwestern Pennsylvania region, CivicsLab puts elementary and middle school students in virtual control of decision-making in their...
Over one billion people on our planet live on less than $1.00 a day. More than 115 million children are denied the right to go to school. 30,000...
The growing wealth of governmental data online has tremendous potential to increase civic engagement. Built on the successful Digital Literacy...
DigitalOcean engages middle and high school students in 200 classrooms around the world in monitoring, analyzing, and sharing information about the...
Global Challenge is an online collaborative problem-solving competition that engages underrepresented pre-college students throughout the world...
Built on the popular "Civilization" strategy game platform, History Game Canada enhances the history learning experience of 12-18 year olds by...
Applying the Zulu community-based problem-solving concept of Ubuntu-best translated as "I am because we are"-M-Ubuntu uses inexpensive, low-threshold...
Targeting high school and college journalism classes as well as the wider public, Networked Newsroom is an online participatory learning news...
Origami is a file-sharing system you can talk with by email and text message. It promotes ad hoc learning spaces using a visual tag for linking...
Participatory Chinatown seeks to transform the planning practices shaping Boston's Chinatown from disjointed transactions between developers and...
Playpower uses a $12 TV-computer (TVC) as a platform for open-source participatory design of 8-bit learning games that will improve educational...
For journalism students, the digital age requires more than hands-on reporting, writing, and publication of stories. Students must also embrace the...
Talkers and Doers is a platform through which at-risk teens and young adults learn about entrepreneurship through games that integrate real world...
To promote participatory learning among the indigenous Tzotzil children of Chiapas, one of Mexico's poorest communities, Tecno.Tzotzil will produce...
Vóces Moviles (VozMob) is a university-community partnership between the University of Southern California and IDEPSCA (Instituto de Educación...
Through a wiki application and a suite of teacher-friendly template tools that help teachers and students work together to create and assess original...
By applying the latest mobile phone technology to K-12 participatory science, WildLab engages students in collaborative citizen science and...
Offering an unprecedented online presence for low-income women from across India, WAVE is a unique digital platform for Indian women aged 18-25...