I recently had the opportunity to explore a "Choose Your Own Adventure" book on the Kindle Fire, and I have to say I think would be a fantastically motivating reading experience for K-12 students! You begin reading on the Kindle like any other e-reader (or book, for that matter), but soon you come to a choice in the text and your own decision moves the protagonist and the story forward in one of several different ways. Many of the decisions you make can be represented by actual images within the text; for example, you might be on a ship at sea, and you select where you want to go next by clicking on the part of the ship's image you wish to explore next.
I wonder if anyone has done some research into the effects on student engagement (and possibly comprehension and retention?) that this kind of immersive, self-directed and tactile mode of reading might have? Even if you haven't done research into it, what other ways to utilize this resource do you see? I am thinking upper elementary, middle and high school students might greatly enjoy creating their own "Choose Your Own Adventure" type short stories, or better yet, collaborating with their peers to complete an entire book! I am also thinking you might make something similar as a student (or teacher) generated interactive collection of information to teach academic content as well. Any ideas are welcome!
Here is an example of this kind of book, click on "Look Inside!" to see what I am talking about.