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HASTAC Conference notes: Innerspace and Interface session (Friday 2:30pm)

HASTAC Conference notes: Innerspace and Interface session (Friday 2:30pm)

#8. Innerspace and Interface: Affect and representation are crucial to digital history, music, and dance. Meeting Room 108. Session Chair: Marilyn Lombardi, Office of Information Technology, Duke University. Discussion Leader: Thomas MacCalla, Community Research Institute, National University. Panelists: Jennifer Boyle, Department of English, Hollins University and Carol G. Lederer Fellow, Pembroke Center, Brown University, The Hollins Community Project: Interfacing Affect; John Toenjes & David Marchant, Department of Dance, University of Illinois, Urbana-Champaign, Performing Arts Department, Washington University-St. Louis, Finding Humanity Within the Machine: Large Motor Movement Computer Interfacing as an Artistic Mindbody Integrative Practice; Ulrich Rauch & Tim Wang, Arts Instructional Support and Information Technology Group, University of British Columbia, Instructional Development, University of British Columbia, Art Spaces: Reconstructing the Past

"discussion of all things art and technology"

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John Toenjes & David Marchant, Department of Dance, University of Illinois, Urbana-Champaign, Performing Arts Department, Washington University-St. Louis, Finding Humanity Within the Machine: Large Motor Movement Computer Interfacing as an Artistic Mindbody Integrative Practice

Leonardo's Chimes
Finding humanity within the machine, finding large motor movement computer Interfacing as artistic technique.

dancers immersed in the machine, movement creates sound
the interface becomes a medium

(video clip)
David - dancer.
John: One side of the stage, out of the performance area, controlling patch assignments and live sampling.

areas of the stage defined as sound-producing pad-like areas. Sort of DDR pad separated.

sound guy John:
One box chooses what sounds mapped to stage.
R hand height tracked by a camera, used to control volume.
John captures live loops of the noise triggered by David, layers them.

John assigning different sounds (strings, for example) cause David to move differently when he triggers them than he moved when John had drum sounds assigned.

This instrument is integrative for the dancer (see previous remark).

integration of artistic medium
person into the environment
discourages isolation of mental to physical
encourages reaching out rather than the physical action of most computer interfaces minimizing movement

feedback loops: a mechanism for synaesthetic-sensory integration

potential uses:
creativity development
integrative body therapies, phys ed & rehab (proprioception)

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Ulrich Rauch & Tim Wang, Arts Instructional Support and Information Technology Group, University of British Columbia, Instructional Development, University of British Columbia, Art Spaces: Reconstructing the Past

reconstruct ancient space in a VR game environment for student interaction

the students, mostly undergraduate archaeologists, did most of the reconstruction experiential learning

application is open-source, considering making the constructed site a portal
(Didn't get URL)

online socialization

factoids

modeled ancient greece in Unreal Tournament engine

accumulated models of sites, reviewed by academics

start with maps
models
texture
in editor, construction

machu picchu in second life

q&a

interface and medium

(working definitions for dance project)
interface: point where 2 systems meet and interact - maintains dualistic separation between the two items

medium: an intervening substance through which impressions are conveyed, a force acts on objects at a distance

as a dancer, David hears unspoken assumption of the necessity of the bodily experience to adequately understand environments

Also perceives, partly from the rise he's seen of contact improv classes in universities, a kind of starvation for touch that he associates with increase of use of virtual worlds/gaming/general computer use.

mirror neurons - modeling others' witnessed activity

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