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Countdown to the DML Competition Winners' Showcase: Day 45 Games for Change (Classrooms as Time Machines, and Not in a Good Way)

Games for Change (2008 DML Competition Winner) Co-President Asi Burak provided a perfect follow-up to yesterday's post about Robert Nay, the 8th grader who developed the newly popular Bubble Ball iPhone game. Burak, in an interview for Mashable, commented on the challenges of measuring the success of games designed to drive social impact, "Its not enough anymore to say, Ive got 100,000 people playing a game. What needs to be asked is what happened to the players as a result? Did they change their behavior?'"

That's a question that applies not only to assessment, but also to how our education system responds. Burak commented that, "games are going to be the most powerful media of the 21st century." Right now, though, gaming is treated as entertainment by the mainstream. What will it take to change perspectives? Burak's opinion is that we need to see more game-based learning in schools. Right now, its almost like students go to school and go back into a time machine, opined Burak. Someone will close this gap. I think when we see games in the classroom, well have a major breakthrough.

When we get there, it will be in part because of the work Games for Change has done to move our understanding of what videos games can do. Click here to view highlights about Games for Change in the news.

Games for Change:

Twitter: @g4c






Countdown to the 2010 DML Competition Showcase features Where Are They Now? updates on the 2008, 2009, and 2010 winners. The 2010 DML Competition winners will showcase their projects at the Designing Learning Futures DML Conference on March 4, 2011 in Long Beach, California.

Visit our DML Countdown page to view more updates from featured projects.


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