Last year, the Kids at Play Summit and Exhibition (put on by the Consumer Electronics Show or CES) launched their Kids at Play Interactive (KAPi) awards, and DML 2010 Competition winner Mitch Resnick of the Lifelong Kindergarten Group at the MIT Media Lab won the Digital Pioneer for Kids award, while Scratch v 1.4 (also MIT Media Lab), won Best Informal Learning Experience.
Nice job, Mitch and Scratch!
This year, E-Line Media, one of our 2009 DML Competition Winners (for Talkers and Doers), won for Gamestar Mechanic in the Tools for Digital Creativity and Empowerment category. Here's a brief snapshot of this year's KAPi awards from their website:
"More than 500 childrens technology products, each released in 2010, were considered for the KAPi Awards program, and were evaluated by an independent jury of industry and editorial experts. The judges were looking for products that raise the bar for innovation and design excellence."
The KAPi Award winners are:
- Best Childrens App Magic Piano, Smule;
- Best Technology Toy SpyNet Watch, Jakks Pacific;
- Best Video Game Art Academy, Nintendo of America
- Best Educational Title or Service Star Walk, Vito Technology;
- Best Music, Movement or Rhythm Experience Dance Central for Kinect by Harmonix;
- Tools for Digital Creativity and Empowerment Gamestar Mechanic;
- Innovation in Virtual Worlds or Social Networking Service for Kids Moshi Monsters, Mind Candy;
- Hardware -iPad, Apple;
- Award for Innovation Novito Kinect, Microsoft;
- Legend Pioneer Jim Marggraff, Inventor LeapPad, CEO and Founder, LiveScribe;
- Emerging Pioneer Krista Marks, Founder, Kerpoof; General Manager, Disney Online Kerpoof Studios.
What a great honor for all of the 2011 KAPi winners.
For those following the White House's Educate to Innovate initiative, you'll recognize E-Line Media's work on the National STEM Video Game Challenge.
Here's a paragraph about the Challenge from a White House press release:
"National STEM Video Game Challenge: The Entertainment Software Association, Microsoft, and AMD in partnership with the American Library Association, the Joan Ganz Cooney Center at Sesame Workshop, the Boys and Girls Clubs of America and E-Line Media, will launch two annual competitions focused on both playing and designing games for STEM learning. The Youth Prize, with $50,000 in prize money, will be for student designers from 5th to 8th grade, and will target outreach and opportunities for students in high-poverty schools from underserved urban and rural communities. The Developer Prize will be open to anyone and focus on STEM games for early learners, pre-K to 4th grade, with special emphasis on developing technologies with the greatest potential for effectively reaching underserved communities. In addition, AMD will expand its Changing the Game initiative over next three years, reaching 20 regions and 10,000 children in hands-on game development."
Congratulations to Alan Gershenfeld and his team at E-Line Media for making such great games and doing so much to help us reimagine learning. E-Line has had a great string of successes over the years, including their partnership with Games for Change on Nicholas Kristof's and Sheryl WuDunn's game based on their book, Half the Sky.Well worth following them on Twitter @ELineMedia or Facebook for their launch of Talkers and Doers and to see what other successes they have in store.
Countdown to the 2010 DML Competition Showcase features Where Are They Now? updates on the 2008, 2009, and 2010 winners. The 2010 DML Competition winners will showcase their projects at the Designing Learning Futures DML Conference on March 4, 2011 in Long Beach, California.
Visit our DML Countdown page to view more updates from featured projects.