Blog Post

Digital Media Production and Social Change

Back for more at the Digital Media & Learning Conference: Diversifying Participation for one of the presentations this morning: Digital Media Production and Social Change.

Adam Perez, Claire Villard, Sylvia Ly, Amanda Ashley, Katie Camarda, Neghan Stettler, Alice Mello, Michaelson, Ethan van Thillo are on the panel, which is chaired by Sasha Costanza-Chock and Alice Mello.

Sasha talked briefly about access and participation being too abstract, so students in his class at USC engaged in community-based multimedia projects (new way to think about service learning), calling attention to "issues of access, privilege, participation and power." The following presenters are students discussing their multimedia community-based projects. (Here's a link:

Katie Camarda. Worked as a student with LACAN (Los Angeles Community Action Network), which helps people deal with poverty create and discover opportunities, while serving as a vehicle to ensure that they have voice, power and opinion in the decisions that are directly affecting them.

Process: What worked well was teamwork, outlining feasible workplan, and having consistent follow-through. Stumbling blocks: audio on YouTube, coordinating logistics. YouTube removed the video the students chose because of the choise of music, ended up going to Vimeo because the video had better chance of staying up there.

Useful resources discovered: Vimeo, BLipTV, widgets, Prezi, VuVox. Interesting insights: Who is LACAN? (Didn't know before.) Conceptualizing a project from start to finish, technical elements, member meetings, downtown citizens.

Ethan van Thillo (Media Arts Center). Youth aged 11-18 focus on other community partners and nonprofits in the community, and then send new media artists and youth into community projects to learn digital media production and research skills to tell stories. and

Karen Michaelson (Tincan's Youth Media): our philosophy is that we are not a skills-based organization. Focus instead on serious social issue. Insist that kids work in collaborative groups. Program is called subVERSive, where teens work with poets to explore prejudice.

Alice Mellow (Virtual Forum Theater) is computer-based learning experience that supports face-to-face, computer and multimedia-based drama to empower social change for youth. Research shows that disadvantaged chldren and youth seem to have difficulties expessing themselves and arguing for their points of view.

New Media Skills: Play, the capacity to experiment with the surroundings as a form of problem solving. Appropriation, the ability to meaningfully sample and remix. (Missed next part, but reference to Henry Jenkin's work on NML.




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