As some of you know, I'm a contributing editor over at First Person Scholar, an online video game criticism journal. Our general purpose is to create a space for rising and established scholarly voices that sits between academic blogging and scholarly journals. We're interested in extablishing an informed, sustained conversation. Our articles are published weekly and are intended to stimulate debate on games and games schlarship. To that end, we like to see our contributors extend themselves beyond their comfort zones and think out loud about gaming in a way that challenges accepted definitions and practices.
I wrote this week's article, entitled "The Art of Papers, Please" - it talks about the 2013 indie game Papers, Please in constellation with Jesper Juul's recent book, The Art of Failure.
First Person Scholar invites submissions from graduate students, established and emerging scholars on topics within games studies as well as new media studies.