Tim's talking about America's Army, which I blogged about earlier thisyear. If you're unfamiliar with it, it's a video game that doubles as atraining environment for soldiers.
They saw another possibilitywith this, and I love the direction he's taking with it, where insteadof blowing the bejeezus out of "enemy combatants," he's using theUnreal engine to create "Virtual Peace," which uses the same platformto create a 3D virtual environment where the players can practiceR&D, natural disaster recovery, and negotiation.
Interestingly,the army has used games for this before, but they were text-based, andnot as captivating as the shiny, exciting shoot-em-up counterparts.This project really capitalizes on the effectiveness of 3D gameenvironment to train for the other (hopefully as important) side ofmilitary training. Supercool.