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Updates from MILLEE: India, China and more

MILLEE (a 2008 Digital Media & Learning winner), recently organized a two-week winter school in India with 130 local undergraduates, with the goal of building local capacity in the learning sciences and human-computer interaction. The winter school was a collaboration with two other Carnegie Mellon professors, Carolyn Rose and Bhiksha Raj, who were running their own tracks at the winter school parallel with the MILLEE-Playpower (2009 Digital Media & Learning winner) joint track on educational games. Subsequently, we mentored students to submit posters on their winter school work to a local HCI conference. 

We will also have a panel at the Digital Media and Learning conference next month in San Diego. (Derek Lomas of Playpower will be representing us.) We also have a MILLEE presentation accepted to the Serious Games Summit at the Games Developers Conference 2010 (San Francisco, March 2010).

We are pleased to announce the first publication coming out of the MacArthur/HASTAC Digital Media and Learning award, which was recently accepted as a full paper to the highly competitive ACM CHI conference:

An Exploratory Study of Unsupervised Mobile Learning in Rural India. Anuj Kumar, Anuj Tewari, Geeta Shroff, Deepti Chittamuru, Matthew Kam, and John Canny. To appear in Proceedings of ACM Conference on Human Factors in Computing Systems (CHI 10), Atlanta, Georgia, April 10-15, 2010. http://www.cs.cmu.edu/~mattkam/publications/CHI2010a.pdf
The above paper talks about how rural Indian children use cellphones *voluntarily* for mobile learning in their everyday lives without prodding from adult authority figures. It also discusses the challenges associated with electricity, gender, etc. in rural contexts. It is based on a semester-long study of how rural Indian children use MILLEE games in naturalistic settings.

We have a second paper accepted at CHI 2010 on our early attempt to replicate MILLEE in a region in China for Mandarin literacy (vs. English literacy in India). It employs the traditional village games methodology that we came up with for/in India.

Let's Play Chinese Characters - Mobile Learning Approaches via Culturally Inspired Group Games. Feng Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wencan Luo, Matthew Kam, Vidya Setlur, Guozhong Dai, and John Canny. To appear in Proceedings of ACM Conference on Human Factors in Computing Systems (CHI 10), Atlanta, Georgia, April 10-15, 2010. http://www.cs.cmu.edu/~mattkam/publications/CHI2010b.pdf

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