Chapter proposals are invited for an edited book on Cases on Digital Game-Based Learning: Methods, Models and Strategies, to be published by IGI Global (http://www.igi-global.com) in 2012. The book's scope will encompass the use of digital games in classroom teaching at all levels of schools. Each case constitutes one chapter, covering the items below.
Practicalities of running the game
Details of using games for teaching, learning and assessment
Lessons learned/tips for practitioners
Each chapter could be either a short case or a long case. A short case could be within 3,000-5,000 words. A long case could be within 9,000 – 12,000 words. The key dates are as follows:
Proposal submission deadline: September 15, 2011
Full chapter submission: January 15, 2012
Revised chapter submission: April 30, 2012
Should you accept this invitation, I would kindly like to ask that on or before September 15, 2011, you submit via e-mail a 1-3 page case proposal for review that clearly explains the mission and concern of your proposed case, and a brief outline of the chapter using the headings suggested above. Queries and expressions of interest can be directed to the editors, Nicola Whitton (email@example.com) and Young Baek (firstname.lastname@example.org)
Kind regards, Young Baek, Ph.D. Department of Educational Technology Boise State University Boise, ID 83725
Young Baek, Ph.D.
Department of Educational Technology
Boise State University
Boise, ID 83725