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Scholar Spotlight: Jazmine Qamar Jones

Jazmine Qamar Jones

Why did you apply to HASTAC?

Ultimately I would like to end up working in the video game industry as a game designer, but I have also found through my years in classrooms—most recently as a teaching assistant at the University of Texas at Dallas’ school of Arts, Technology and Emerging Communication—that education interests me quite a bit. HASTAC seemed like a great way to further explore this interest and the five-hundred-dollar grant was an added bonus.

What has been your favorite course so far as an instructor or student? Why?

Game Production Methods taught at UTD’s ATEC by Dr. Ann Wu. The class was about looking at and playing games critically. We also created prototypes and one final game. Over the 3 months in that class I was able to create many promising projects that I plan to polish over my next two years in the program. I also found a strong mentor in Dr. Ann Wu who guided me when I had issues landing on final topic.

What is something that people would be surprised to know about you?

I am a huge Dallas Cowboys fan and I love going to concerts, raves, and festivals.

How do you envision HASTAC and/or higher education in 10 years? Where do you fit in?

I imagine it being more available through public funding and I see myself helping either immediately after I graduate, or after I reach the famous “burn out” that most game developers speak of in their later years.

What are you currently reading, watching, or listening to?

The last book I very recently finished was Sonic Warfare: Sound, Affect, and the Ecology of Fear by Steve Goodman. I am currently re-watching Adventure Time for the nth time because it is a treasure. The song that has been flooding my had as of late has been Dreams by Türküm.

What’s something we should ask you? What’s your answer?

What are you obsessed with? Cats, because they are biologically the most adorable weapons in the animal kingdom who also make for very entertaining housemates.

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