Blog Post

Documentaries Remediated


I am working on a paper for class and I thought I'd use this blog as an opportunity to think out loud.  As I mentioned I'm particularly interested in the relationship of augmented reality to documentary film but it's not an easy relationship to define.  After all they are distinct media; however, there are a number of projects out that are essentially historic re-enactments, non-fiction narratives, or re-contextualizing of archive material.  
Museum of London.  <> Date Accessed, Oct 23rd, 2012.
T. Höllerer, S. Feiner, J. Pavlik, “Situated Documentaries: Embedding Multimedia Presentations in the Real World.”  Proc. ISWC '99 (Third Int. Symp. on Wearable Computers), San Francisco, CA. 79-86.  1999.
Dow, Steven, et al. "Exploring spatial narratives and mixed reality experiences in Oakland Cemetery." Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer Entertainment technology (ACE '05). New York, NY: ACM, 2005. 51-60.
It's tricky to think clearly about this because the spatial organization lends itself to a game structure far more easily than it does any kind of narrative but that's often because of it's almost unquestioned relationship to interactivity.  As such I'm concerned that the discussions of "games" overrides the overall experience and will begin to dominate the discourse about narrative and stories as it often does in game studies (the game comes first, then the story).
Dunleavy, Matt, Chris Dede, Rebecca Mitchell.  “Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning.”  Journal of Science Education and Technology. 04/2012; 18(1):7-22.
Squire, Kurt D. and Mingfong Jan.  “Mad City Mystery: Developing Scientific Argumentation Skills with a Place-based Augmented Reality Game on Handheld Computers.”  Journal of Science Education and Technology. 16 (1): February 2007.  5-29. 
Anyways, just some preliminary thoughts and thought I'd share a few interesting links.  I'm looking for an angle to start drawing explicit connections between interactive and digital documentaries and AR and I think there's some amazing material to draw from at

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