I'm really excited to be sharing ideas in this community. Certainly a mind-blowing collection of talents and interests.
My name is Andrew Roth, I'm enrolled in the Interdiciplinary Studies, MA program at York University, Toronto, Canada and a researcher at the Future Cinema Lab and Augmented Reality Lab at York. I've also installed AR and VR technologies at institutions across Canada.
For the past 6 years or so I've had a keen interest in documentary film and have always felt that there was a deep and meaningful connection between the practice of creating a documentary and authoring an augmented reality experience but I've found it difficult to articulate. As such I'm particularly excited to be enrolling in school again. One can almost follow a line between the earliest documentary forms and reality that is being mediated by several technological processes when viewed through a smart phone or head mounted display. I wish to explore this in further detail, but additionally I wish to examine how each of those processes affect the way we tell stories by examining particular instances of this technology.
I'm currently investigating a creative application of the use of intelligent agents in spatial narrative structures. My hope is that by investigating the way technology influences the way we tell stories, we can better understand how decisions we make as artists are driven by a complex series of factors and could, in turn, allow us to think more critically about the tools we use.
Preliminary investigations show that current augmented reality based applications seem to possess attributes that are specific to the cultural context in which they've been constructed. Those idiosyncratic features are particularly interesting because they are the literal expression of a particular affordance of augmented reality technology. My worry is that as application development is driven by economic factors, these unique features will start to fall away. As such we may lose a very important space in which to stage interventions, simultaneous narratives, and aesthetic experiences.
Definitley looking forward to more ideas and to discussing this further. I'm at such an early stage in my research but have been actively building AR software and experiences for a number of years now.