humanities
From 1680 to 1793, the Comédie-Française, a French theatre troupe founded by Louis XIV, kept meticulous records for each of its performances. At the end of every show, the troupe’s secretary wrote down the cost of tickets, the total sales for each section of the theater, even how much was spent on wine for the rehearsal dinner. In a sense, these registers -- each one recorded on a preprinted one-page form -- acted like a proto-database, collecting metadata for every play ever performed by the Comédie-Française.
Planning is currently underway for the Collaborations: Humanities, Arts & Technology (CHAT) Festival, which will take place in North Carolina in February 2010. The CHAT Festival is designed to jump start a statewide movement into digital arts and humanities and position UNC-Chapel Hill and Research Triangle Park as leaders in the use of new technologies in collaborative scholarly research and education.
Hello! Reading the various discussions that are taking place on the message board & blogs has been a fantastic experience. I have so many thoughts swirling around & I hope soon enough to capture them here in length. As for my own situation - I'm currently in a kind of geographical limbo. I am moving to Bristol, UK for a year to undertake a research project that I hope will be funded by the Worldwide University Network (my application is in process). Here's a very brief abstract of my proposal:
I recently finished reading Structures of Participation in Digital Culture, a collection whose authors explore the ways in which technology enables new forms of cultural connection. One of the most interesting essays in the book was Robert F. Nideffer's "Game Engines as Open Networks." In this essay, Nideffer argues that instead of encouraging passivity--typified by the stereotype of the couch potato--game systems create new means of creativity for gamers, many of whom are active participants in creating and modifying games.












