Session #9. Ludic Depths: Games, Narratives, Platforms

Submitted by chrisgreer on June 7, 2007 - 4:29pm.
Apr 21 2007 - 2:00pm
Apr 21 2007 - 3:15pm
Etc/GMT-4
Event Information: 
Complex and sometimes contradictory notions of narrative play out in hardware and software design, game structures, and historical modeling and pedagogy. Room 1011, School of Nursing. Session Chair: Victoria Szabo, Program in Information Science + Information Studies, Duke University. Discussion Leader: Patrick Jagoda, Department of English, Duke University. Panelists: Ian Bogost & Nick Montfort, School of Literature, Communication and Culture, Georgia Institute of Technology, Department of Computer and Information Science, University of Pennsylvania, New Media as Material Constraint: An Introduction to Platform Studies; Patricia Seed, Department of History, University of California, Irvine, Learning History by Designing Games: A New Approach to Teaching History; Noah Wardrip-Fruin, Department of Communications, University of California, San Diego, Internal Processes and Interface Effects: Three Relationships in Play

Location(s)

John Hope Franklin Center Room # 230
2204 Erwin Road
Durham, NC, 27701
United States
See map: Google Maps