Submitted by admin on Aug 18, 2009, 03:20 PM
Simulations, emergence, augmented life, and visualization technologies animate cultural spaces, historical enterprises, games, and corpora as well as the military.
Simulations, emergence, augmented life, and visualization technologies animate cultural spaces, historical enterprises, games, and corpora as well as the military.
Session Chair: Orit Halpern, Franklin Humanities Institute, Duke University, and Department of Historical Studies, New School for Social Research. Discussion Leader: Mitali Routh, Department of Art, Art History, and Visual Studies, Duke University.
- Timothy R. Tangherlini, Zoe Borovsky, & Todd Presner, UCLA Center for Digital Humanities, UCLA Digital Humanities Incubation Group, Thick Viewing: Integrated Visualization Environments for Humanities Research on Complex Corpora
- Helen Papagiannis, Joint Program in Communication and Culture,York University and Ryerson University, Augmenting Digital and Analog Memory
- John H. Johnston, Department of English, Emory University, Artificial Life: New Media Object as a New Space of Exploration
- Caren Kaplan, Cultural Studies Program (Women and Gender Studies), University of California, Davis, Everything is Connected: Aerial Perspectives, the Revolution in Military Affairs, and Digital Culture




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